Author Archives: J-Dub

Chapter 3 Environment Test

Here is the latest environment for one of our future updates… Train robbery anyone??

Chapter 3 Environment Preview

Chapter 3 Environment Preview

RLR New Environment Set

Been working on the environment set for the new chapter. This is going to be a fun chapter folks! Here is a screenshot:

A few of the environment pieces being used for chapter 2.

A few of the environment pieces being used for chapter 2.

Django Environment Test

Did a test for the chapter 1 RLR environments to make sure everything is fitting together. Here is a screen and the textures we used:

A quick level put together to test out the environments for RLR

A quick level put together to test out the environments for RLR

The textures we used.. These fit together/tile on the grid. 1 square = .1 meters

The textures we used.. These fit together/tile on the grid. 1 square = .1 meters

Generic GUI Template

I finished up the default UI template (HD version only) and added it to the trees. This was made with the purpose of having everything we need to design our UI before the final art for the game has been nailed down. This was designed with NGUI in mind, so lots of sliced sprite fun!  Also, all of our prototypes will have a consistent look.  Here is the preview:

Default UI Template

Default UI Template