codename: Indiana

Today we start work on our next 2-week game, codenamed Indiana. March 22 is the proposed ship date.

The initial plan is to make Indiana a sidescrolling adventure game. We’ll be using Django as a base, but removing the auto-run and giving the player more controls for moving left & right, jumping, ducking, attacking, and performing actions. That means at least 6 buttons on a touchscreen, so we’re hoping to figure out an unobtrusive and elegant solution. Or we’re hoping to get something working and just move on until we can make it better in a future update.